RED
MERCURY
RED MERCURY
After every 3 normal attacks, deal 50% attack damage to all enemies, consuming 25 MP.
For each ally of the same faction present, increase Speed by 4%.
If equipped with a Gun, weapon attributes increase by 20%.
Skill 1 deals 60% more damage to bleeding enemies.
If equipped with a Dragon, pet attributes increase by 20%.
After Skill 1 hits, there is a 50% chance to make the target bleed, dealing 7% attack damage per second for 20 seconds.
When entering the battlefield, increase the Rage of self and allies in the same vertical row by 7.5.