DEATH'S
HAND
DEATH'S HAND
Normal attacks have a 25% chance to deal 10% of the target's max HP as damage (up to 200% of self's Attack), consuming 5 MP.
For each ally of the same faction present, increase Speed by 4%.
If equipped with a Hammer, weapon attributes increase by 20%.
After each normal attack hits, steal 5% speed from the enemy (reducing their speed and increasing self'ss) for 10 seconds, stacking up to 10 times, consuming 3 MP.
If equipped with a Crab, pet attributes increase by 20%.
After a normal attack, there is a 50% chance to deal an additional 50% attack damage to the enemy with the lowest HP, consuming 5 MP.
When entering the battlefield, increase the HP cap of self and allies in the same horizontal row by 5%.