CHARMING
ATTORNEY
CHARMING ATTORNEY
After every normal attack heals self for 25% of the damage dealt, consuming 6 MP.
For each ally of the same faction present, increase Attack by 4%.
If equipped with an Axe, weapon attributes increase by 20%.
After each normal attack hits, deal an additional 30% damage to a random enemy.
If equipped with a Crab, pet attributes increase by 20%.
Increases self's normal attack damage by 25%, and enemies cannot dodge self's normal attacks.
When entering the battlefield, increase the Rage of self and allies in the same vertical row by 7.5.