JUNIOR
SHIFU
JUNIOR SHIFU
After every 2 normal attacks, deal 175% Attack damage to a single front-row enemy (preferably the enemy in the same horizontal row as self), consuming 15 MP.
For each ally of the same faction present, increase Attack by 4%.
If equipped with an Axe, weapon attributes increase by 20%.
After each normal attack, gain 10 extra Rage.
If equipped with a Dragon, pet attributes increase by 20%.
If the target hit by Skill 1 has less than 50% HP, it will take an additional 100% of attack damage.
When entering the battlefield, increase the MP limit of self and allies in the same vertical row by 7.5%.