Ascetic
Monk
![](https://framerusercontent.com/images/KqbxhcOXJoVHUOaFMCJEaXKjc.png)
Ascetic Monk
All damage received reduced by 12%.
For each ally of the same faction present, self-Defense increases by 2.5%.
Holding a Hammer increases weapon attribute percentage by 15%.
After receiving damage, damage received reduction increases by 2.5%, lasts 10 seconds, stackable up to 5 times.
Holding a plant-type pet (Treant) increases pet attribute percentage by 15%.
Immune to fatal damage when supposed to be fatal, gain 5 seconds of invincibility, and increase damage by 15%.
Upon death, deal 101% of Attack as damage to 2 random enemy targets.