FAITH
HEALER
FAITH HEALER
After every 2nd normal attack, continuously heal the lowest health ally for 30% of attack power over 5 seconds, consuming 15 MP.
For each ally of the same faction present, self-HP increases by 2.5%.
Holding a Staff increases weapon attribute percentage by 15%.
After skill hit, additionally heal the lowest health ally for 5% of HP.
Holding a plant-type pet (Treant) increases pet attribute percentage by 15%.
Increase the Crit Res of the skill target by 10%, lasting 10 seconds.
At the start, increase damage received by 2 random enemies by 10%, lasting 10 seconds.